The new Issue of Necsus_European Journal of media Studies Spring 2020 is just out, and it features the Special section on Media and Artificial Intelligence edited by Patricia Pisters an me… Enjoy it (and drop a comment, if you want)!
Read and comment the book chapter Valentino Catricalà, Ruggero Eugeni, “Technologically Modified Self–Centred Worlds. Modes of Presence as Effects of Sense in Virtual, Augmented, Mixed and Extended Reality”, in Federico Biggio, Victoria Dos Santos, Gianmarco Thierry Giuliana (eds.), Meaning–Making in Extended Reality, Canterano (RM), Aracne, 2020, ISBN 9788825534320, pp. 63-90
Is finally out the first important paper coming from our research project on “Subjective Experience and Estimation of Moving-Image Time” (SEEM_IT)”. Proud to share it!
Abstract This article illustrates the ﬁrst steps of a research project concerning the “Subjective Experience and Estimation of Moving-Image Time” (SEEM_IT). After introducing the theoretical background of the research, that links time perception to the embodied experience of movement, the article presents the main empirical results of an experiment aimed at assessing how spectators’ time perception is affected by the style of editing and the type of represented action in short video clips. Though the style of editing played a major role in inﬂuencing SEEM_IT, it also signiﬁcantly interacted with the type of represented action. The article reassesses these ﬁndings by discussing them within the theoretical framework of the research.
Keywords Time perception · Film experience · Neuroﬁlmology · Duration estimation · Time passage · Editing · Action
Just published: Ruggero Eugeni, “Cinema:Theoretical Discourses”, in F. Colombo (ed.), Media and Communication in Italy: Historical and Theoretical Perspectives, Milan, Vita e Pensiero, 2019 pp. 32-45.
1. Microtheories; 2. Classical Theories; 3. Modern Theories; 4. Post-theories
The primary hypothesis of this paper is that recent years have seen a shift from digital advertising to post-advertising: thanks to the growing role of machine learning algorithms in communicational processes, advertising has been losing the character of explicitly persuasive addresses to assume that of friendly and open proposals and advice, or even the simple facilitation of everyday purchasing practices. The paper seeks to understand if and under what conditions the socio-semiotic and semio-pragmatic approaches developed in relation to traditional advertising can still be applied to post-advertising phenomena. The paper is divided into three parts. In the ﬁrst one, the advent of the post-advertising condition is considered. In the second one, Amazon’s Alexa, an example of a post-advertising dispositive, is analyzed. In the third part, the question of the use of traditional semiotic concepts and methods for the analysis of post-advertising is examined. The ﬁnal answer to this question is afﬁrmative, but on the condition that some new conceptual and methodological tools be introduced.
Keywords: Media semiotics Social semiotics Socio-semiotics
Semio-pragmatics Digital advertising Post-advertising Big data Machine learning Artiﬁcial intelligence Algorithmic capitalism
Media experience Dispositive
LInk to the paper: https://rdcu.be/bLk9q
WHAT TIME IS IN? SUBJECTIVE EXPERIENCE AND EVALUATION OF MOVING IMAGE TIME, in Reti, saperi, linguaggi – Italian Journal of Cognitive Sciences number 1, 2018, January-June, pp. 81-96, DOI: 10.12832/90973
This paper sketches the main lines and introduces the first results of a theoretical and empirical research set within the framework of Neurofilmology and focused on the Subjective Experience and Evaluation of Moving Image Time (SEEM_ IT). In the first section, the paper reconstructs the state of the art of time studies in different disciplinary fields. The second section explains some underlying options of the research. Notably, it adopts the hypothesis (currently prevalent in neuroscience), that links time perception to movement and proprioception; and connects it to the idea that the perception of movement triggers processes of embodied simulation, which in turn are responsible for the perception of time. Film watching would, therefore, constitute a particularly rich and articulated experience of time. The last section presents the results of an experiment aiming to evaluate the role of editing styles in determining quantitative and qualitative aspects of SEEM_IT. The results show that fast-paced editing usually tends to produce a sensation of higher speed of both the time flow rate and the observed action rate, and an overestimation of the clip durations; however, the type of action displayed can modify this outcome.
I opened a session of discussion on my paper “Hypnose et cinéma” (in French) in Accademica.edu. The paper will be published (in a shorter version, helas!) in the Vocabulaire de l’identification dans les arts du spectacle (Projet Idem: Identification, empathie, projection dans les arts du spectacle), edited by Mildred Galland Szymkowiak (2019).
If you are interested, please join the discussion at this address
The session will close September 20, 2018.
The French Site The Conversation just published my short essay on immersive media
What is a “dispositive” (or apparatus)? From Foucault to Deleuze, from Heidegger to Agamben, from Baudry to the schlars that recently reworked the concept in the field of Film & Media Studies, a comprehensive map with bibliographical references
See or download the Prezi Presentation
My article (in Italian) “Voce, scena, suggestione in ‘Trilby’. La donna ipnotizzata dal romanzo di George du Maurier ai film di Maurice Tourneur e Archie Mayo (1894-1931)”, in Roberta Carpani, Laura Peja, Laura Aimo (eds.), Scena madre. Donne personaggi e interpreti della realtà. Studi per Annamaria Cascetta, Milano, Vita e Pensiero, 2014, pp. 417-426. ISBN 9788834327739 Available on line at my Academia.edu page
The article is free for the first 50 downloads (offer by Taylor & Francis)!